In order to begin the Main Quest you'll have some prerequisites to prepare, but don't worry everything is on this website of course :
Activate the power
Know how to activate Pack-a-Punch
Build the Shrink Gun
(OPTIONAL) Take a look at the side easter eggs (can really be helpful)
To begin the Quest, you'll first have to knife knock at the bunker between Fountain Area and 32 Yungaro Way.
Dr Hale will then ask you to bring her a battery that have 3 locations in Power Station and Broken Arrow Factory.
Note that you won't have any prompt to take the Battery.
Knife the bunker door once again and get close to the vent to give her the battery, you'll then have to wait for 1-2 round to interact with her again.
Now Dr Hale will tell you that you need to find a crystal, the same type as the one that have been used to build a certain weapon.
To get the crystal, you will need to knife the 4 Gongs in the right order. Here are the locations of the 4 gongs :
In the spawn area, to the right of the Strife wallbuy
At the Fountain Area, just as you enter
At Pathway to Church, in the middle of the path
At Pathway to Power Station, in the middle of the path
You can't know which order you need to knife the gongs without trying. If you hit the wrong gong, a "woooo" sound will be played, and you'll have to try again.
Once done, a wave of monkeys will spawn. One of them will be holding the Crystal you need to continue the Easter Egg.
Interact with Dr Hale once again by knifing her door, she will now tell you that the Crystal is too big to fit in the conduit.
In order to shorten the Crystal, you will have to put it on the pedestal at Church and then shoot it with the Shrink Gun.
If you haven't got it in the box, you can still craft it.
Knife the Dr Hale door and give the Crystal to her. She will now tell you that she needs some time to inspect it, come back next round.
Dr Hale will now tell you that she needs some tools and a container.
Like the battery the tools and the container have 3 location around the map and don't have any prompt.
Go back to Dr Hale, knife her door and her the items.
After giving her the tools, Dr Hale will tell you to find a weapon that can overpower a zombie.
You will need to get the Puke Gun. But don't worry, in this step the drop rate of it will be greatly increased from the box.
You now need to go to farm, a zombie surrounded by a red smoke should have spawned.
First, you need to shoot him with the puke gun, he now should stay still.
Then you need to inject him a serum by interacting with him.
You now need to escort that zombie to Dr Hale's bunker. Stay close to him to make him slowly walks to the bunker, a lot of monkeys will spawn during this step but don't worry : they won't harm the zombie and you can't kill the zombie, so you just need to stay next to him till he makes his way to the destination.
Once done, the zombie will teleport and Dr Hale will tell you how much she's glad to get that zombie.
Dr Hale will now ask you to find a chip, once again you want to go to farm.
Press the button at the ground floor of the Farm House, to the right when you enter the living hall.
The heads of the mannequins around the farm will now turn.
This step works exactly the same as the Gongs step, you have to rotate the mannequins heads by interacting with them till they look forward, in the right order.
If you rotate the wrong mannequin's head, you will hear all the mannequins heads rotate once again. Try again till you find the right order.
When you're done, a wave of zombie will spawn, you're not locked inside farm, so you might move to avoid the nova crawlers.
Once the wave done, come back to the farm. You will hear an electric sound on one of the mannequin, interact with it to get the chip.
Now go back to Dr Hale's bunker, knife the door and give her the chip.
Next up she will ask you for a charged fuse.
It can be found laying before the stairs at Power Station, the next round after you last talked to Dr Hale
Take that fuse and insert it in the generator at ground floor of Power Station, behind the grenades wallbuy. It will start acting like a soul box and you will need to gather around 20 souls to complete it.
After that, you can take the charged fuse by interacting with it.
As usual, go back to talk to Dr Hale.
This step might look tricky, but it's truly not.
3 blue orbs will spawn around the map, get close to them, and they will teleport. All you have to do is making them teleport until they are close to a pole. Then throw a grenade to make them move to the pole.
Now interact with all 3 orbs poles to make them charge even higher.
Once all 3 of them are supercharged, go back to the bunker for the usual talk with Hale.
Dr Hale will now tell you that she can hear the ancient mechanisms.
You first have to step on all 4 of the Shangri-La plates around the map. When done, 6 panels will spawn at Pack-A-Punch.
First, be sure to prepare your notepad, unless you really have a godlike memory.
You need to press the button until one of them stay white. 12 plates will spawn around the map, you need to find and step on the plate with the symbol corresponding to the one that have been lightened up at the Pack-A-Punch.
Note down the symbol and its location then proceed to the next one until you've done them all.
Now that's where you will need your notes : step on the Shangri-La plates once again and then all the 12 plates spawn will spawn back.
Now you have to step on the symbol in the exact order of the first time you've done this step, you don't need to interact with the Pack-A-Punch panels tho.
Once done go back for the usual talk with Hale.
You will now have to feed 3 last fuses, the ones in your inventory. But these one won't be as friendly as the first one.
You will first need to acquire the fuses which always spawns at the same locations.
Inside the Dragon's mouth of the Fountain
On the roof to the side of Deadshot of Church
On top of the box location at Power Station.
To get them you will need to make them fall by shooting them with the right AAT, you can see the corresponding colors and AAT below.
Now you will have to insert a fuse inside a generator and fill it with souls by killing zombies with corresponding AAT. You can do only one fuse at a time.
At Hale's Garden, before entering Broken Arrow Factory.
At Broken Arrow Factory, in front of Elemental Pop
At Broken Arrow Factory, in front of Electric Cherry
Hale's talk time.
Dr Hale ask you to crack the Broken Arrow Factory security system, in order to do that you'll to shoot the top of 4 generators until they glow blue. They are all located between 32 Yungaro Way house and Mule Kick.
Then you will hear electricity coming from the phone poles. Shoot them following the order below.
hale.
Dr Hale will now tell you that the last step is to find the codes and input them.
They are 4 of them around the map that you need to note and put them in no particular order into the Broken Arrow Factory keypad.
Now all you have to do is to press the 4 buttons around the Broken Arrow Factory in no particular once again.
Be prepared because once you come back to Dr Hale's, it will start a lockdown. She will tell you to protect the bunker, but you don't to be inside it, you just have to survive between 32 Yungaro Way and Fountain Area.
Dr Hale will now say that there is enough energy to teleport one person, and will teleport.
This is your last chance to get ready before the Boss fight, be sure to have all your perks and all your weapon Pack-A-Punched.
Once you are ready, go to farm and Cosmic Kong will spawn.
The Boss is rather easy to understand, you just have to shoot him until he dies.
Once you kill da monke, you will be awarded with a Reign Drops
You can now escape by the bunker.
Congrats you've completed Mori Rebirth.